That's not a bunny, it's a duck. ! Lovely. Beautiful choice of colours, great little animations, very cute. I was worried it was going to be a super-tricky puzzler, but no, no, these are ghost-bunnies :)
Thank you! Yeah, I thought of a few ways the gameplay could be a little more complex, but I didn't have that much time and plus I just wanted something cute and easy. :)
Thanks! So the bunnies on the screen were all items, and I also added 6 bunny sprites but didn't put them in the room. After exporting the game, I added some extra code to the javascript to store the history of where the player moved and place the bunny sprites where the player just was - determining the number of sprites based on the number of bunnies in the inventory. A pretty hacky effort but it worked! :)
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u did so well ♡ඩ⌔ඩ♡ im in love <3
This is really cute! Cool work with the hack, too.
WOw this is so cute!
the following worked so well and i was very impressed when i could turn as i wished. very satisfying and the colors are beautiful.
That's not a bunny, it's a duck.
!
Lovely. Beautiful choice of colours, great little animations, very cute. I was worried it was going to be a super-tricky puzzler, but no, no, these are ghost-bunnies :)
Thank you! Yeah, I thought of a few ways the gameplay could be a little more complex, but I didn't have that much time and plus I just wanted something cute and easy. :)
Cute and easy is good :D
this is so cute! I'm really impressed with your follower hacking
Love the bunnies. Nice use of the hack too. :-)
Great job with the following hacks!! Ahhhhh i love the bunnies!!!!!!
this is so cute!!!! i love how you hacked the dialogue box to be pastel too!
Very cute game! I just made my first game in bitsy and I was wondering how you got the bunnies to move with your avatar?
Thanks! So the bunnies on the screen were all items, and I also added 6 bunny sprites but didn't put them in the room. After exporting the game, I added some extra code to the javascript to store the history of where the player moved and place the bunny sprites where the player just was - determining the number of sprites based on the number of bunnies in the inventory. A pretty hacky effort but it worked! :)
That's very cool. I'll definitely try hacking code for my next bitsy game :)